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Gregorius Greg's avatar

Let me share some critical analysis of this proposal for limiting 3-pointers, thinking through the potential unintended consequences:

1. Strategic Hoarding & End-Game Chaos

The 10 shots per half limit would likely lead teams to hoard their 3-point attempts until the final minutes, creating extremely chaotic and potentially less entertaining end-game scenarios. Imagine every game ending with a frantic barrage of 3-point attempts, regardless of the score or situation.

2. Defensive Exploitation

Teams would exploit this rule by packing the paint even more aggressively when they know the opponent has used their 3-point allotment. This could actually make the game more one-dimensional, not less, as teams would be forced into predictable interior plays.

3. Strategic Confusion

What happens if a team accidentally shoots their 11th three-pointer? Is it a technical foul? Turnover? This adds an unnecessary layer of complexity and could lead to controversial game-deciding moments based on accounting rather than basketball skill.

4. Player Development Impact

Young players develop their games based on NBA rules. This limitation could discourage the development of shooting skills in favor of less efficient mid-range games, potentially harming the overall skill level of future players.

5. Star Player Impact

The rule could disproportionately affect stars like Steph Curry, Damian Lillard, or Trae Young who have built their careers around 3-point shooting. Their value would be artificially diminished not because of their skill, but because of an arbitrary limit.

6. Analytics Nightmare

Instead of teams optimizing for the most efficient shots (layups and 3-pointers), we'd see teams forced into taking more mid-range jumpers - essentially legislating inefficiency into the game.

A more nuanced solution might be to adjust the court dimensions or scoring system rather than imposing arbitrary limits. For instance, gradually increasing the distance of the 3-point line or creating a 4-point line could naturally redistribute shooting patterns while maintaining strategic freedom.

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Tom di Francesco's avatar

How about starting with following the rules and call traveling again

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